

Scratch Lesson Plan - Whack-a-Mole Coding Scratch Lesson Plan - Crossy Road / Frogger Coding Because of the length of this lesson, it is suggested that students will either need to save this project to their computers and upload the next class period or have Scratch accounts. Prior to teaching this lesson, a basic familiarity of scratch is encouraged for students, but not necessary.

★ Printable Scratch Color and Black/White Scratch Blocks ★ 3 Formats of Lesson Plans (Overview, Screenshots, Detailed) I’ve even used these lessons during Hour of Code week in my computer class!

Designed for upper elementary and middle school students, this lesson incorporates STEM into the classroom or computer lab. Students will be led through the process of adding different blocks to make the character successfully move across the screen without being touched by the cars. Crossy Road Scratch Lesson Plan teaches students to create a game similar to the arcade game Crossy Road or Frogger using the block programming language called Scratch.
